A downloadable Fun New School Plus for Windows and macOS
Welcome To Baldi's Fun New School Plus!
BFNS Plus is the sequel to Baldi's Fun New School which is currently under development. The final version is planned to have features such as More Floors And Levels, New Characters, Multiple Endings, Random Events, Improvements, and more. At the moment, Alpha versions are available, which include some of these features. Later versions will add these features over time. As the mod gets closer to 1.0, more will be added, and when the final version comes out, which is planned for Late 2021 or Early 2022, there should be a lot content wise! (Note: BFNS Plus is still in development, so you might encounter bugs or glitches)
About BFNS Plus
In this game, you must collect notebooks while avoiding Baldi. At first, things might seem normal, but once you answer wrong, Baldi will start chasing you! Not only do you have to worry about Baldi, but also his friends! You'll see some familiar faces, along with new ones! His friends can either help or hinder your progress as you explore the floors, looking for all the notebooks with some floors having secondary objectives as well. Items are also scattered around, which can slow down Baldi and his friends, or help you get away from them. On each floor, you must collect all the notebooks before you can leave the school. As you progress in Adventure Mode, you'll discover not everything is as it seems...
Many Fun Gamemodes
There are planned to be a total of 7 playable gamemodes once the mod is finished. These modes are...
Adventure Mode: Play through 5 increasingly difficult floors to win! As you progress, the floors will increase in size, character amount, and difficulty! You'll also get a chance to visit matt's school store or do a field trip to get some more items between each floor! A save system for this mode is planned to be added.
Random Mode: Each time you play, a random floor will be selected out of 3 different floors! Each floor will have different characters, items, and scenery!
Infinite Mode: Collect as many notebooks as possible and test your skill in a somewhat challenging floor.
Challenge Mode: Test your skill in unique and interesting challenges! In one challenge, portals might be appearing and disappearing randomly. In another, the school might of turned into a dense forest, with trees everywhere! Certain challenges are unlocked by finding items and completing floors.
Field Trip Mode: Play several field trips with Baldi! Try winning 3 randomly selected field trips in a row, or try out each one individually and see how good you are!
Floor Customizer: Create and play a customized floor! You can choose what characters are active, the floor's size, and more!
And Ultimate Mode: You need to collect 18 notebooks in a giant school while avoiding Baldi and 11 other characters. Items will be harder to find, and random events might happen faster and/or last longer.
Lots Of Features
Besides gamemodes, many features are also planned, with some of them already being added. A few of these are:
New Characters - Besides Baldi and the original cast, there are also new characters, such as Clocker, King Of Doors, Tomnado, and more!
More Settings - There's more changeable settings in-game, such as quality, screen resolution, and other settings!
Multi-Platform Support - While BFNS only supported Windows, BFNS Plus will support more platforms! Currently, Windows and MacOS versions are available, but Linux and Browser versions are also planned to be released!
Improved Level Design - While the level design in BFNS was good, there are a lot of improvements that could have been made to it. In BFNS Plus however, levels will have better design, such as different floor textures depending on the type of room, new structures such as rotohalls, fountains, and merry-go-rounds, and more!
Links to content relating to BFNS Plus can be visited below:
Download the desired .zip file for your platform. If you don't have a .zip file extraction program, download 7zip or WinRAR. The files should already be in a folder when you extract it. Enjoy playing! Note: If your downloading the BFNS+ OS Project version, you need Unity 2018.3.9f1 to open the project's files. To enable shadows, you need to go to "Options" and then set the Quality to "2018".
I'm looking for someone to do voicelines for the player which will be added in a future BFNS Plus update. If you know someone who can do them or if you want to do them yourself, please contact me, either in a reply to this comment or send me an email at email@example.com
I made the main menu in BFNS Remastered by first creating a main menu script (you can view it here: https://pastebin.com/EN7qhFeT) and then I made it so when you click/tap one of the buttons that isn't the play or credits button, the menu camera plays one of its movement animations and the main menu UI gets disabled and once the menu camera finishes its movement animation, the new UI screen gets enabled (achievements screen, settings screen, etc). Each UI screen also has its own script starting with MainMenu (MainMenuAchievements, MainMenuItemAlmanac, etc). This might sound complicated, but hopefully you understand.
In terms of functionality, it's now mostly complete! Also, if you're not following me on Twitter, I recommend you should so you can get notified when I post development videos, images, announcements, and more!
Here's a behind the scenes look of the new elevator design coming to alpha 6 of bfns plus being made in blender. I've also included a concept at the very bottom of what it might look like in-game (placeholders aside).
Here's a teaser of baldi's updated wave animation coming in Alpha 6. Sprite sheets will now be used for storing animation frames instead of each frame of an animation being a separate sprite. For example, instead of the animation for baldi's wave taking up 61 separate sprites, its now stored on 3 sprite sheets, which means it takes up a lot less space in the mod's files.
Well, I don't have a release date for it yet, but when the update is closer to being finished I'll make a new development update about alpha 6 progress and when I expect to release it. Also, the floor customizer might be temporarily disabled in that update while it's improved. If I do that, it would become available again in the beta 1 update.