Progress Update #12
Hello, and welcome to the 12th progress update of Baldi's Fun New School Ultimate! I'll being talking about more progress made on the improved Floor Builder for the upcoming Beta 1 update, along with a look at a new intro and redone Computer Lab. I hope you'll enjoy hearing what I have to say, and now it's progress update time!
Select Your Variants!
To start this progress update off, I'll begin by bringing up something I recently added to the Floor Builder, which are object variants! Rather than each chalkboard having it's own object entry in the decor category, for example, there's now only one chalkboard entry in the category, and opening that up will now open a variant selector window from which all of the variants of a chalkboard can be selected from.
With this change, it means all variants of a particular object can be under a single object entry in the category, rather than each variant of an object having it's own entry in the category.
Ever wanted to offset an object before placing it? Well, with this next addition, you'll be able to do that!
Offset Your Objects!
Mentioned at the end of the last progress update, a collapsible offset window has now been fully implemented into the Floor Builder! It is only accessible while in certain categories where object offsets can be applied, and lets you offset the position of an object you are planning on placing, which will be great for players who want to place an object in a specific location. And there's 2 ways the offset can be changed.
The first way is by entering a number into the field next to an offset slider, which will adjust the slider accordingly, and the second way is by dragging one of the offset sliders, which will change the number in the field next to that particular offset slider. The top offset slider and field is for adjusting the X position (left and right), the second is for the Y position (up and down), and the third is for the Z position (forward and backward).
Now, onto the new intro that has been added!
Welcome To The Fun Schoolhouse!
Something else I've been working on is a new intro for Baldi's Fun New School Ultimate, that will appear when you start playing. Compared to the "classroom" intro in the alpha versions, this intro takes a slightly different approach. You first start on a "best experienced with headphones" screen, followed by going up to the outside of the Fun Schoolhouse.
Also, like before, you can skip the intro, and once reaching the outside of the school, you just press an input to enter the school, which will send you to the redone Computer Lab. However, if you decide to wait instead, you'll see Baldi or Joe periodically show up in a bus and do something, which I think will help make the intro feel less static and more interesting compared to the intro in the alpha versions.
Speaking of the Computer Lab...
The Redone Computer Lab!
A few weeks ago, I did a development stream where I worked on a redone Computer Lab. Since then, I've added some animations when switching between certain screens along with a small version number in the bottom left of the screen that appears while you are on the account selection screen.
As for the accounts, they are now more similar to what they were like in the Alpha 6 2 Floor Demo's Accountanator. They display the player's name, last played date, and progress completed in Story Mode. You'll also be able to have up to 8 accounts a time, which means if you play Baldi's Fun New School Ultimate on the same device as other players, every one could have a separate account for their progress instead of sharing a single one!
Well, I hope you enjoyed this progress update, and thanks to everyone who has contributed, given suggestions, and has helped me out with the development of Baldi's Fun New School Ultimate. See you in the next one, which I'll be posting on August 15th, 2024 at approximately 12 PM EST! 8 PM EST!
Get Baldi's Fun New School Ultimate
Baldi's Fun New School Ultimate
The ultimate edition of Baldi's Fun New School! Currently under development.
Status | In development |
Authors | JohnsterSpaceGames, GrandGames, SeenWonderAlex |
Genre | Educational, Adventure, Strategy |
Tags | 3D, Baldi's Basics, baldis-fun-new-school, baldis-fun-new-school-plus, baldis-fun-new-school-plus-ultimate, Horror, Level Editor, Multiplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- Progress Update #1323 days ago
- Progress Update #11May 30, 2024
- Progress Update #10Apr 27, 2024
- 4th Floor Browser Content Update Released!Apr 21, 2024
- 3rd Floor Browser Content Update Released!Apr 16, 2024
- 2nd Floor Browser Content Update Released!Mar 30, 2024
- Progress Update #9 (2023 Recap)Dec 29, 2023
- Progress Update #8Nov 28, 2023
- V0.2.5b Released!Nov 19, 2023
Comments
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no videos?
I'm still checking up on this every now and then for the new B1 update. I'm being very patient. You should be patient too. Things take time to make, and when it's this, I'm willing to use my patience on it. I hope this makes less comments like the one below me appear. Just try to have as much fun with A2.5 and anything else you can play with as possible while you wait.
when update release? PLs I'm tired of the 2.5!
Okay, I know it's been a while since an update, but I'm tired of seeing comments like these. Please BE PATIENT. Development takes time and JohnsterSpace has a life to live. Besides, if people keep sending these types of comments, JohnsterSpace will check his notifications, affecting the speed of the Beta 1 development.
WHEN BETA 1 WHEN WHEN WHEN?? WHEN??
Okay, I know it's been a while since an update, but I'm tired of seeing comments like these. Please BE PATIENT. Development takes time and JohnsterSpace has a life to live. Besides, if people keep sending these types of comments, JohnsterSpace will check his notifications, affecting the speed of the Beta 1 development.
copier
will library triggers be added? if not then i have a suggestion for them, these will be able to be placed in the level editor, when entering a library enter trigger all noises are silenced and captions dissapear and the characters can't hear any sounds after you enter a library enter trigger, when getting to the exit trigger the noises re-appear and so do captions, oh and characters can hear again
also pls add more characters
No worries, your not the only one
Well I'm aussie!
I just today wanted to check on game, my patience reloaded.
Que genial se ve todo,pero pregunta,esta actualización ya salió o aun no?
Vale, sé que ha pasado un tiempo desde la última actualización, pero estoy cansado de ver comentarios como estos. Por favor, TEN PACIENTE. El desarrollo lleva tiempo y JohnsterSpace tiene una vida que vivir. Además, si la gente sigue enviando este tipo de comentarios, JohnsterSpace comprobará sus notificaciones, lo que afectará a la velocidad del desarrollo de la Beta 1.
Ok Pana,,nomas quería sabe Pana,pero es verdad lo que decís,lleva mucho tiempo hacer halgo como eso y tiene sentido que no te gusten estos tipos de comentarios,los cuales son comentarios de gente que ya le gustaría este listo todo tal como yo cuando pregunte si ya estaba listo esa actualización y si te soy sincero yo también odiaría que gente mande comentarías así lo cual también me di cuenta que como se toman el tiempo de leerlos eso hace que el proyecto demore mas,asi que siento a ver mandado ese comentario Pana y intentare no mandar tanto comentarías con preguntas para que así no los tengan que leer y hacer que el proyecto demore por el tiempo que le dan a leer los comentarios,sin nada mas que decir te dejo seguir con el proyecto Pana
wait a minute, august 15th is the day of liberation day.
Awesome! This New One is gonna be Receloutonry!
yep
Awesome these features are cool
Cool beta 1 progress.
Sweet! Also, has the progress bar for beta 1 been updated or not yet?
The beta checker doesn't seem to work so assumably your updating the progress for beta 1 or it’s just a bug
Thanks for the question. I have to update the beta checker manually every time, and haven't done that yet for Progress Update #12, which is why the progress hasn't changed. So no, it's not a bug.
Alright, thanks!
yeah but when is the web port going to come
cool