I'm looking for someone to do voicelines for the player which will be added in a future BFNS Plus update. If you know someone who can do them or if you want to do them yourself, please contact me, either in a reply to this comment or send me an email at johnsterspaceprogram2@gmail.com
I made the main menu in BFNS Remastered by first creating a main menu script (you can view it here: https://pastebin.com/EN7qhFeT) and then I made it so when you click/tap one of the buttons that isn't the play or credits button, the menu camera plays one of its movement animations and the main menu UI gets disabled and once the menu camera finishes its movement animation, the new UI screen gets enabled (achievements screen, settings screen, etc). Each UI screen also has its own script starting with MainMenu (MainMenuAchievements, MainMenuItemAlmanac, etc). This might sound complicated, but hopefully you understand.
In terms of functionality, it's now mostly complete! Also, if you're not following me on Twitter, I recommend you should so you can get notified when I post development videos, images, announcements, and more!
The Name Entering System will be replaced by the Accountanator System in Alpha 6 of BFNS Plus. You can read more info about it here: https://johnsters-baldi-mods.fandom.com/wiki/Accountanator_System. I've also included some voicelines on the page. Also, I can't believe this is my 600th post!
Here's a behind the scenes look of the new elevator design coming to alpha 6 of bfns plus being made in blender. I've also included a concept at the very bottom of what it might look like in-game (placeholders aside).
Here's a teaser of baldi's updated wave animation coming in Alpha 6. Sprite sheets will now be used for storing animation frames instead of each frame of an animation being a separate sprite. For example, instead of the animation for baldi's wave taking up 61 separate sprites, its now stored on 3 sprite sheets, which means it takes up a lot less space in the mod's files.
The map layouts for all 5 floors in adventure mode have been finished! You can view them by either going to the mode's page on the JBM wiki (https://johnsters-baldi-mods.fandom.com/wiki/Adventure_Mode) or you can take a look at them below.
As you can see, some of the things planned to be added to the mod I mentioned in dev. update 8 can be seen here (like the flooded room with the rotating vending machine and the item-o-matic machine).
Well, I don't have a release date for it yet, but when the update is closer to being finished I'll make a new development update about alpha 6 progress and when I expect to release it. Also, the floor customizer might be temporarily disabled in that update while it's improved. If I do that, it would become available again in the beta 1 update.
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I'm looking for someone to do voicelines for the player which will be added in a future BFNS Plus update. If you know someone who can do them or if you want to do them yourself, please contact me, either in a reply to this comment or send me an email at johnsterspaceprogram2@gmail.com
Hey JohnsterSpookGames! It is okay to use 0th Prize and Clocker from Baldi's Fun New School series for my mod?
Yes, you can use those characters.
The Trailer Is Deleted... Why... Beacuse My Channel Got Suspend For 2 Weeks
Android game pls
No
Can you add a beta tester link pls.
NO... Dont Ask To JSP
shut up.
no, he wont give you one
Yees
I've started working on a wiki for the Baldi's Fun New School Series of mods. You can visit it here: https://baldis-fun-new-school-series.fandom.com/
Here's my map:
Hey JohnsterSpaceProgam! How did you make Main Menu like in Baldi's Fun New School Remastered?
I made the main menu in BFNS Remastered by first creating a main menu script (you can view it here: https://pastebin.com/EN7qhFeT) and then I made it so when you click/tap one of the buttons that isn't the play or credits button, the menu camera plays one of its movement animations and the main menu UI gets disabled and once the menu camera finishes its movement animation, the new UI screen gets enabled (achievements screen, settings screen, etc). Each UI screen also has its own script starting with MainMenu (MainMenuAchievements, MainMenuItemAlmanac, etc). This might sound complicated, but hopefully you understand.
Thanks! And i will use this for my big Baldi's Basics mod project named "Baldi's Hyper Fun Schoolhouse"!
Here:
I already used this script.
Let Me See Your Game Main Menu How Does Looks Like
Can you make video tutorial not video image like @AlexYoutube plz insist, JSP
I Dont Know How
(Sigh) Ok fine
Im So Exited! For BFNS Alpha 6!
Will be available on Android?
Maybe when he adds alpha 6
Update Good
Hi johnsterspacepogram when alpha 6 comes will bfns plus 2yma v1.2 look like this?
What About Field Trip To New Like BB+ 0.3
BFNS + Alpha
I've posted a new development video showing a look at the Accountanator System! You can view it here: https://twitter.com/JohnsterGames/status/1432957372826210315
In terms of functionality, it's now mostly complete! Also, if you're not following me on Twitter, I recommend you should so you can get notified when I post development videos, images, announcements, and more!
Hey JSP... I Uploaded Sneak Peek BNFS+ Alpha 6 New YCTP On YouTube...
How Does Looks Like
thank you for my models (dr. reflex and timtom)
BrawniesrLine25Basics i know thats you
Good
Hey johnsterspace pogram when alpha 6 comes can baldi on text pad look like this
this is too low quality bitch.
Im not a bitch
This is low quality but I still love it
THIS IS SO LOW QUALITY i hate it
The Name Entering System will be replaced by the Accountanator System in Alpha 6 of BFNS Plus. You can read more info about it here: https://johnsters-baldi-mods.fandom.com/wiki/Accountanator_System. I've also included some voicelines on the page. Also, I can't believe this is my 600th post!
Show post...
Hey JohnsterSpaceProgram... I Made Baldi Fun New School Plus Update... Here:
Hey johnsterspacepogram when alpha 6 comes will mad baldi will still be like this?
For Alpha 6 I'm redoing all of baldi's sprites so the sprites for mad baldi will also be changed.
What's he gonna look like?
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Can You Add BFNS+ Credit
BrawniestLine25/BrawniestLine25 Basics - Creating Video BFNS+ Update Trailer
Here's a behind the scenes look of the new elevator design coming to alpha 6 of bfns plus being made in blender. I've also included a concept at the very bottom of what it might look like in-game (placeholders aside).
Show post...
Hey JohnsterSpaceProgram I Uploaded Video New Elevator Update
How Does Looks Likenice
V2 will come
Hey johnster when beta comes can you you add this for when you playing story or endless mode the inside and outside elevator
Low quality
Your low quality
Why?
Idk
How do you type bold
B O L D
*B O L D I*
bad
Hey johnster can you put a hide 'n seek mode for beta
Hide and seek mode is already in baldi's Basics the ultra decompile so I don't think JSP will copy a mode from another mod
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Hey JohnsterSpaceProgram... Can You Add Extra In Beta 1 Please... Here Screenshots...
Custom Music-1.0
Custom Name-Beta 2
Cheats-Beta 3
Archievements-Lastest And Final Version
Reset Date-Beta 2
I Wanted BFNS+ Extra Added On Beta 1 Please
JSG I made a alpha 6 menu. Check this out
Johnster when alpha 6 come's out can you make a new Quality. Like 2021 Quality
Here's a teaser of baldi's updated wave animation coming in Alpha 6. Sprite sheets will now be used for storing animation frames instead of each frame of an animation being a separate sprite. For example, instead of the animation for baldi's wave taking up 61 separate sprites, its now stored on 3 sprite sheets, which means it takes up a lot less space in the mod's files.
BaldiWaveSheet1
Baldi Wave Sheet 2
Baldi Wave Sheet 3
Is that the new baldi
Can you also make it for android please
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Hey JohnsterSpaceProgram... I Made A BFNS+ Alpha 6 Baldi New Wave Video
How Does Looks Like...Well, I posted a teaser of the new elevator design that will be replacing the current one in Alpha 5 when Alpha 6 comes out.
Show post...
Well Ok
Nice!
Can I use the Sprites for my mod if I can't it's okay
Show post...
Hey JohnsterSpaceProgram... Can You Play Scott Cawthon Games And Upload On Youtube... Link:https://real-scott-cawthon.itch.io/
Scott Cawthon Was Real And Created On June.20.2021 Itch.io Account
Show post...
Hey Guys... I Made Baldi Fun New School Plus Alpha 6 New Map And New Floor Update Video... Check It Out... (Its Sneak Peek Update Map)
The map layouts for all 5 floors in adventure mode have been finished! You can view them by either going to the mode's page on the JBM wiki (https://johnsters-baldi-mods.fandom.com/wiki/Adventure_Mode) or you can take a look at them below.
As you can see, some of the things planned to be added to the mod I mentioned in dev. update 8 can be seen here (like the flooded room with the rotating vending machine and the item-o-matic machine).
Show post...
Hey JSP... I Made Baldi Fun New School Plus Alpha 6 New Map And New Floor Update Video... How Does Looks Like
Looks good! Also, I have already started building the maps in the mod. Here is a development image.
Show post...
Thanks... Can You See My Video Called BFNS+ Alpha 6 Trailer I Made
Yes, I saw it and I added the trailer video to the mod's pages.
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Thanks JSP... Can You Subscribe My Channel If You Like Me
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What Will Alpha 6 On Release Date Please
Well, I don't have a release date for it yet, but when the update is closer to being finished I'll make a new development update about alpha 6 progress and when I expect to release it. Also, the floor customizer might be temporarily disabled in that update while it's improved. If I do that, it would become available again in the beta 1 update.
Show post...
I Made Baldi Fun New School Plus Alpha 6 Trailer (Check It Out)
fake
Show post...
This Video Is Not Fake... Its Real
JSP Will See My Trailer Video And He Will Something Comment
Hmm... i see
Then your dumb
cool
Show post...
Do You Like Trailer Alpha 6
yes
No, it's not, Alpha 6 should be out soon, as far as I know.
Actually, I do still plan on working on this. Like Shaiw said, I do plan on releasing an Alpha 6 version soon.
ok bromer
vary cool
can you send baldi to hell to burn?
No alpha 6?
Why alpha 5 all the scence is pitched black by the test? Alpha 6 change to normal
hi modder
kindy keyin, what is your favorite baldi mod?