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So, for those that want it, here is a link to all the textures extracted from the baldi's basics challenges demo: https://drive.google.com/drive/folders/1ENvcvJP9iWXoam3VhgBTKx325iEvRvCI?usp=sha...



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Here's a good mod! baldis-son1.itch.io/baldis-basics-great-field-trip

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I Have A Idea! To get the ending which Baldi Gets revived Which i like to call this ending The Good Ending, You have to Get The Secret Ending 5 Times. After You Get the Secret Ending 5 times, instead of going to Creeper's Office, Baldi will be revived by a Nice Person who has a ability to revive people. Pretty Great Ending right?

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Also, why did you remove the Jump Text?

Because when other text was on the screen, it was overlaying with it causing the text to look weird. Also I made that change to make it more like playtime in the public demo 1, where she doesn't have any text on screen when you do her jumprope minigame.

I think you should re-add it but make it smaller and put it somewhere else.

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Did the Pre-Beta release?

No, it is coming in a few days though. Its been fun to add new chracters, one of them temporarily blocks your vision (they work kinda like beans)

Okay.

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I think the Pre-Beta released. Also, how do you send a link to the Pre-Beta that's not available to non-tester? I am Banned from Gamebanana for a dumb reason.

For those who aren't tester, I can send it via google drive and share it with those people.

Okay. What do you mean?

The first new character has been added! Here is a teaser:


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Soon, I'm going to be releasing the original, unedited mod that started the minecraft's basics series as a whole. It was called Minecraft Basics In Herobrine And Minecraft School, and was collab mod between me and a friend. It was released back in July 2018, and for the first time since then, I will make it easily available on here and in a collection for all the mods in the series. The reason I'm not also publishing it on GB and GJ is because it looks like something that would not fit the GB rules for baldi mods. You can see a video I attached of a youtuber we probably all know (although then he had a slightly different name) playing it.

Edit: It's now out, you can get the original minecraft basics at https://johnsterspacegames.itch.io/minecraft-basics-in-herobrine-and-minecraft-school-mb1

There is only 1 more pre-beta tester slot left! Whoever wants it, you better get it now because I'm sure someone will take the slot by the end of today. Keep in mind though, that for Beta 2 (Beta 1 will be public) I will be doing another 12 slot signup for that, so if you didn't get a chance with the pre-beta, you will get another chance for Beta 2!

So, I have added 3 new items. The ender pearl allows you to teleport when you throw it, and the other 2 items work like Faculty Nametag and Principal Whistle.

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You should add locked doors to this mod. The only way you can open is using the Keys. The Locked doors should lead to rooms with Very Very Very useful Items. But if the Principal Catches you entering those rooms, he will send you to detention for Twice as long as last time you went to detention.

Ok, I will consider this idea. I might make a seperate key item you use to open the locked doors. Also, while the nametag is active, the principal will not catch you for breaking any rules unless you do break them after it expires.

Okay.

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I made V1.0.7.5! The link is baldis-son1.itch.io/bfns-updates.

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You should update the slots taken thing. It's still showing 2/12 Slots Taken but there probably 4/12 slots taken!

Also, I'm signed up.

Alright, just updated it. There is actually almost all slots taken, so by tommorow the rest will likely be taken! After pre-beta signup, I will also make a beta one.

Okay!

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I signed Up!

Great! Livestream will be from 3:45 to 4:45 pm est, so in about 40 minutes!

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Also, Can i have the Link? I was thinking of  Saying '' Can i have the ''Gink''?'' The reason I didn't say that is because that wouldn't make sense.

It's Livestream Time!

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Here's a idea that's similar to cartoons. When Creeper's ''Foot'' Hits a Wall. Creeper Will Be ''Slapping'' for 0.5 Seconds. As the pain decreases. Creeper will be slower in this state until the pain is no more. Make Sure to reply This Time.

Ok. I'm not sure how I'm going to make that work, but I will think about adding it. Also, how is BFNS 1.1 going?

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More work done. just need To add more old sprites and After adding all of the old sprites, I will add the new ones.

The new advanced minimap is coming along nicely! I've spent the last few hours working on it, and it even has an animation for opening and closing! 

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I'm Gonna release BFNS 1.0.5! Also, I renamed the Page I'm updating the Decompile from BFNS 1.0.1 To BFNS Updates.

Alright, sounds good. Also, when are you going to make a new video on using BFNS OS to make the updates? I watched part 1.

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I'm Gonna make it on The time i will decide.

Alright, I will be waiting to see when it comes out!

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It 'game' out.

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How complete is it? You have to show how much complete is it on Gamebanana.

So, I've finished adding all the doors to the new map layout! Now to add walls...

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I Making BFNS 1.1! It will have a new mode. and that is Looking at all of the Materials And Sprites, Plus The New Ones!

Great! When it's done, send me the link so I can put it up for downloads on gamejolt and gamebanana also.

Okay! It will have more stuff too!

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Please make the public download of the thing you use To make Ender Dragon's Basics in Portals and Flames.

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Also, in this mod Baldi should be revived by a Nice person who has the ability to revive people.

Ok, I think that would be good to have as one of the several endings you will be able to get in this mod. (Maybe True Ending?) And, I will make Ender Dragon's Basics OS so people can make updates for that mod also.

Okay.

Alright, so the map layout in-game (based on the first map) is now finished! It's just a matter of adding everything else like walls, doors, notebooks, items, etc. and then I can move on to adding new stuff, like the map I have talked about earlier. My plan for that is to make it so when you play, the starting area of the map is filled out, but you will have to fill out the rest of the map by walking to areas that haven't been filled out yet. Here is what each color for rooms will mean: Orange Outline (Classroom), Green Outline (Faculty Room), White Outline (Sweep Closet), Red Outline (Starting Area), Light Blue Outline (Hallway), Dark Blue Outline (Principal's Office), Yellow Outline (Cafeteria), And Dark Red Outline (Exits/Entrances)

did someone ban me?

No, i just don't want any comments about memes, like the creeper meme. You can give me suggestions for things that should be in the mod, like one of the new characters will place honey blocks which slow other characters and the player down when walking through them

ok

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The Rare Machine Spawn Selector Script is Published On Itch.io! Anyone who wants it, Get it! The Link is baldis-son1.itch.io/rare-machine-spawn.

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I will publish The Rare Machine Spawn Selector Script On Itch.io the website I'm Currently using. Is that okay with you?

Yes, its alright with me.

Okay.

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You said that you will make a Dev livestream when it's 30 or 40 Percent done How about you do the Dev Livestream!

It's currently at 25%, so in a few updates, it will reach the % when i plan on doing the livestream. Likely either tomorrow or Thursday.

Alright.

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I made BFNS 1.0.1! The Updates are: The Principal Lost 2 More Principal Banners! One of the Jimmy's Lost Pencils are Restored to the school!

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Alright, can you send me the download for the updated project files? I will release the new update tommorow.

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Yep. The Link is baldis-son1.itch.io/bfns-101.

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I have been waiting too long for the thing i asked you to make the public download.

Please reply.

The video with making files is here: 

And the open source BFNS mod download is here: https://johnsterspacegames.itch.io/baldis-fun-new-school-v1-os (I updated the description with a download for Unity 2018.3.9f1, which you need to open the project in unity)
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Alright. Thanks!

Your welcome!

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You should make a public download of the thing you use to make Baldi's basics fun new school. I really want to try out the thing you use to make Baldi's basics fun new school. Also, People will be able to make their versions of your First decompile of this decade.

Alright, if i release the project as open source, the version you can download from here, gamebanana, and gamejolt will be called BFNS 1.0 OS (when i release it, i will make a post here with a link to the download.

Ok.

How Many Part Will Be There?

Hello Everyone! I am still looking for loading screen images/tip submissions, you can submit them here: https://forms.gle/1vkxNsKmU1kGgkVx6 (I'm hoping to see more submissions, there are currently 4)

I have been waiting too long for the tutorial i asked you to make.

Please reply.

yes, i will make the tutorial tommorow, after I do my school work for that day.

Okay.

Please make the tutorial about how to make files. you said you would make this week and that is today.

Ok, i will make it before the end of the week. My school work will be finished tommorow so I will try to make it then. The video will be called "How To Make Files For Your Baldi Decompile Mod" and will be on my channel

Ok.

I have been waiting for too long.

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Are you gonna work on this?

Yes, I will start making the new map this week (3/23 or 24). I have school stuff still though, so I will have to wait later in the day before I can get started.

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I picked first map on Google Forms!

Good!

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Just like i said, Please make a tutorial about how to make files for your mod. also, When the mod is 100% done, Can you make a public download of your mod? People will be able to make their version of you mod.

You mean, like an open source version you can open in unity? Yes, i will do that. And next week I will make the tutorial how to make files for your mod from unity.

Yeah.

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Please make a tutorial about how to make files for you're mod.

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Also, when the game is 100% done, can you make a public download of your Thing that you use to make the mod? People can make their version of your decompile!

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Just like i said, I think you can make Layout 1 and Layout 2 as scenes that you can access through the main menu. I really want to try both of the layouts.

Ok, maybe I will use one of the layouts for a new gamemode (time mode) where you have to escape the caves (school) in a certain amount of time, it would probably be layout 2 (since layout 1 will be used most likely for the main gamemode)

Okay.

I think you can make Layout 1 and layout 2 as scenes that you can access through the main menu.

Also, please make a video of The Creeper indicator heads.

Ok, I actually made a video here: 

This was from a day ago, so before the new menu was added/finished.

what happening to baldi big trip?

Well after doing some work on it I could never get some things working I planned on adding and a friend never have me the save system he was working on so now I'm not able to work on the game. 

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