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This message Contains BFNSU SPOILERS!

Note: i have no info about The progress Update Below, These Are Just my Guesses, There Were a few Teasers JSP Already showcased.





Hello! Here Is What Progress Update #17 may Contain:

- 3D Doors

- Reworked Baldi AI

- BFNSR 2 And DH teasers

- New NPCs (TOP SECRET)

- New Setting area.

- Further mod Support.

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Fun Fact! Haroon,s Soundtrack, Dance Time!, Was Released The same day my game,s First Ever Public Version was first released!

Hello I am making a video of the 100 Notebooks Challenge

the eyes

WER BALDI

https://fabianbubozaur3.itch.io/april-fools-mod-baldis-basics-plus-2d I MADE MY First april fools mod! disclaimer, the mod is SOOOO STUPID LIKE at this point its at risk of being taken down. ENJOY!!!

I think you should start making this mod first。Finally making a movie,Finally complete that module

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Delayed AGAIN (well Atleast The progress Update Post Will Come Out a Day Before my Game Gets Full Beta 1 Release)

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BALDI,S 7 YEAR ANNIVERSARY IS HERE!

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I think I know the reason why Johnster kept delaying the next progress update. It’s probably because he has to work on few projects which is Baldi's Fun New School Ultimate, Baldi's Fun New School Remastered 2, Baldi's Fun New School Movie and more. No wonder why it kept getting delayed. Hopefully it’ll be worth it if the wait is as long as we expected! Keep up the good work Johnster and your team!

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I thought that for a fix, I release one new track tomorrow to fix things up! Plus it’s because of Baldi’s Basics is turning 7 years old.

Thanks, and the wait should be worth it! Also, I recently came up with an idea for BFNS Ultimate that would redo Baldi's hearing/sound detection system entirely called the Sound Awareness System (SAS), which wouldn't have been ready in time for a March update as work on it only started recently, but it should be complete enough by this time next month when the progress update is hopefully finally ready! 

All I'm going to say about the potential new SAS system (which would debut in Beta 1) is that it would change a core gameplay mechanic, make Baldi a bit more unpredictable, and hopefully make players be a bit more strategic about how and where they make noise. And the BFNSR2 development has already resulted in some improvements I'm planning on backporting to BFNS Ultimate as well, such as better player movement.

nice bro, can't even wait to see bfnsue baldi becoming more complicated(harder) than original baldi and making this mod the hardest(sorry if you think this is insult)

Thanks! I actually Needed That for my project

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